Xyz Encore
Spell Quick

Xyz Encore

  • View:
  • 6712




Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: Medium
64± 6/ 100
Power Score
Intrinsic 64
Deck 64

Xyz Encore — Power Evaluation

Final Score: 64 ± 6 · Confidence: Medium

  • Intrinsic: 64 · Deck: 64 · Meta: provisional
  • Primary role: Board breaker / Going-second · Secondary: Removal

Why it scores here

Xyz Encore is a one-slot Quick-Play that answers a specific target: a face-up Xyz on the opponent's side that has materials. It detaches those materials and returns the Xyz to the Extra Deck, so the opponent loses the monster and must pay to re-summon it. Its effect cannot be responded to, which keeps it reliable against the common Xyz-heavy lines. It is held back by its narrow target and by the Monster Cards it gives the opponent in Defense Position, so its power is mostly the Effect Interaction axis. The card's high deck count and copy count reflect how often it is run, not extra points on its own.

Axis scores

Axis Score Evidence
Accessibility 82 A spell that is run in 400 of 400 sampled decks, averaging 2.59 copies, but it is live only when the opponent controls a materialled Xyz (verified text; deck stats observed).
Combo & Conversion 30 No recorded combos exist, so any conversion is text-only: it builds nothing for the user and only removes an opposing board piece (inferred).
Resource Economy 45 Costs one card and removes the opponent's Xyz material and Extra Deck monster, a roughly even exchange, but it also revives opposing GY monsters onto their field (verified text; inferred net).
Effect & Interaction 72 Strong, narrow Xyz removal that cannot be responded to, with no need for a response window (verified text); the Xyz-only target limits its reach.
Material Utility 5 Spell card with no material role; it cannot be used as material and so scores near zero on this axis (verified text).
Resilience & Flexibility 50 Works only against opponent Xyz with material, and an opponent holding a response or a materials-free Xyz blanks it, so it is single-target and fragile (inferred from text).
Deck-Building Efficiency 88 One card with no garnets or locks, and spread across 114 archetypes with an easy 3-copy limit that keeps the slot cost low (verified deck stats).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Removal. Intrinsic ≈ 64, Deck ≈ 64, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cannot be responded to, so the opponent cannot stop the effect once it is activated.
  • Turns an opposing Xyz into a Extra Deck return plus material loss, a clean removal of board presence.
  • Run in every sampled deck (400 of 400) across 114 archetypes, so it is easy to fit into any deck.
  • One slot with no garnets, locks, or self-restriction.

Weaknesses

  • Target is limited to a face-up opposing Xyz with material, so it is dead against non-Xyz boards or empty-material Xyz.
  • Revived monsters are placed on the opponent's side in Defense Position, giving them bodies that can be used as material or for their own plays.
  • Does nothing for the user's own board and adds no material or search.

Counters / choke points

  • Opponent Xyz monsters that have no materials attached, so the card has no target.
  • Opponent responses that negate the card or that protect Xyz monsters from targeting, if any are in the opponent's deck.

Best use

Board breaker: removes the opposing Xyz board piece and its materials on a clean, uninterruptible activation. Decks: Xyz-heavy decks, Decks facing opposing Xyz boards in Dragon Ruler, Nemeses, Blue-Eyes, and Mimighoul shells. Suggested copies: 3.

Evidence & gaps

  • Verified: Text: targets one face-up opposing Xyz with material, detaches all materials, and returns it to the Extra Deck.; Text: revives Monster Cards from the detached materials in the GY to the opponent's field in face-up Defense Position, with Level -1.; Text: cards and effects cannot be activated in response to this card's activation.; Listed in TCG, OCG and MasterDuel formats; no banlist token supplied.
  • Observed: 400 of 400 sampled decks run it, average 2.59 copies, 85.2% of decks in gameplay type 7.; Spread across 114 archetypes, with the largest share in Dragon Ruler at 7.8%.; Top partners are Called by the Grave (53%) and Ash Blossom & Joyous Spring (49.2%).
  • Inferred: The card is a near-even trade: one card for an opposing Xyz, with opposing bodies returned to their field.; Its reliability depends on the opponent having a materialled Xyz, making it narrow in non-Xyz matchups.
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, so 3 copies is assumed no usage statistics (StatisticsCard), so archetype inclusion is inferred from the 400-deck sample only deck starter counts unavailable, so DeckResilience relies on archetype spread











https://metaduelist.com/
Top